Inescapable Grasp Feat 12
Source Pathfinder Lost Omens: The Grand Bazaar
Prerequisites Wrestler Dedication
Your grasp has a supernatural quality to it, preventing your foes from easily escaping-with or without magical assistance. If a creature you have Grabbed attempts to use a teleportation spell or effect, it must succeed at a DC 15 flat check or the spell fails. If a creature you have grabbed attempts to Escape while under the effect of freedom of movement, it must succeed at a DC 15 flat check or be forced to roll the Escape attempt normally, rather than automatically succeeding.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ArchetypeThis feat belongs to an archetype.