Inspirit Hazard Feat 13
Source Pathfinder Lost Omens: Ancestry Guide
Frequency once per day
Trigger You Disable a hazard.
Requirements The hazard isn't broken.
You awaken a spirit of creation within the hazard. You learn the hazard's effects.
Once in the next 10 minutes, when you observe a creature take an action that would trigger one of the hazard's reactions or free actions if you hadn't Disabled it, you can use a reaction to rearm the hazard, causing the observed creature to trigger it immediately.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
CatfolkA creature with this trait is a member of the catfolk ancestry.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
OccultThis magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical.
TransmutationEffects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.