Pinning Fire Feat 8
Trigger You use Flurry of Blows to make two ranged piercing weapon Strikes against the same target.
You target your opponent's clothing, equipment, or loose flesh with piercing projectiles to pin them to the ground or a nearby surface.
If both your attacks hit, the target must succeed at a Reflex save against your class DC or become Immobilized until it or an adjacent creature succeeds at a DC 10 athletics check to remove the pinning projectiles.
The creature doesn't become stuck if it is incorporeal, is liquid (like a water elemental or some oozes), or could otherwise escape without effort.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
MonkAbilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.