Safe House Feat 4
Source Pathfinder Advanced Player's Guide
Prerequisites Vigilante Dedication
You establish a safe house-a secure space in which to hide your secrets from the outside world.
This safe house is roughly the size of a 10-foot cube. It's in a location you have access to, and it can be part of a larger building or structure, like a hidden room or an underground cave.
The safe house protects objects and people inside it from magical detection. This has the effects of Nondetection, using your Deception modifier for the counteract DC and half your level rounded up for the counteract level.
Setting up or moving your safe house takes a week of downtime.
The size of the safe house expands to four 10-foot cubes if you're an expert in Deception, eight cubes if you're a master, and 16 cubes if you're legendary.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ArchetypeThis feat belongs to an archetype.