Shifting Terrain Feat 14
Source Pathfinder Secrets of Magic
Prerequisites Rough Terrain Stance, master in Nature
Requirements Your terrain attunement matches the terrain you're in and you're in Rough Terrain Stance.
You slam your fist into the ground or twirl your arms about to cause the terrain around you to shift and ripple, potentially throwing others off balance. Each creature within your area of difficult terrain from Rough Terrain Stance must attempt a Reflex saving throw against your spell DC with the following effects.
After you use this action, you can't use it again for 1d4 rounds.
Critical Success The creature is unaffected.
Success The creature is Clumsy 1 for 1 round.
Failure The creature is Clumsy 2 for 1 round.
Critical Failure The creature is clumsy 2 for 1 round and falls Prone.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ArchetypeThis feat belongs to an archetype.