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Spark Fist One ActionFeat 5


UncommonDwarfFireManipulate
Source Pathfinder Guns & Gears
Prerequisites expert in Crafting

Access You are from Dongun Hold or Alkenstar.

Frequency once per minute


You dust explosive black powder on your fist or glove before attacking, which combusts as you hit an opponent. The resulting pops of flame harm both you and your enemy. Until the end of your next turn, your fist loses the nonlethal trait and deals an additional 1 fire on a successful Strike. Each time you succeed on a fist Strike, you take 1 fire. If your fist would deal more than one weapon damage die, the fire damage dealt on a successful Strike, to both you and your opponent, is equal to the number of weapon damage dice.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Dwarf

A creature with this trait is a member of the dwarf ancestry. Dwarves are stout folk who often live underground and typically have darkvision. An ability with this trait can be used or selected only by dwarves. An item with this trait is created and used by dwarves.

Fire

Effects with the fire trait deal fire damage or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a magical connection to that element.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.