Sticky Poison Feat 6
Source Pathfinder Advanced Player's Guide
A combination of additional viscosity and careful application keeps your weapons poisoned even when suffering significant wear and tear.
If your Strike with a poisoned weapon would expend its poison without your target attempting an initial save (due to resistance or your Strike being a critical failure, for example), attempt a DC 5 flat. On a success, your weapon remains poisoned.
If your Strike with a poisoned weapon succeeds, attempt a DC 17 flat. On a success, your weapon remains poisoned until the end of your next turn.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
AlchemistThis indicates abilities from the alchemist class.