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Sudden Leap Two ActionsFeat 8


BarbarianFighter
Source Pathfinder Core Rulebook

(Barbarian) You swing at a foe while mid-leap.

(Fighter) You make an impressive leap and swing while you soar.


Make a Leap, High Jump, or Long Jump and attempt one melee Strike at any point during your jump.

Immediately after the Strike, you fall to the ground if you're in the air, even if you haven't reached the maximum distance of your jump. If the distance you fall is no more than the height of your jump, you take no damage and land upright.

When attempting a High Jump or Long Jump during a Sudden Leap, determine the DC using the Long Jump DCs, and increase your maximum distance to double your Speed.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Barbarian

This indicates abilities from the barbarian class.

Fighter

This indicates abilities from the fighter class.