darkness Spells
Cantrip
Name | Traits | Description |
Shroud of Night | UncommonEvocationCantripDarknessHexWitch | Drawing your hand in a sweeping gesture, you shroud the target in a veil of night. |
1st Level
Name | Traits | Description |
Cloak of Shadow | UncommonEvocationClericDarknessShadow | You drape the target in a mantle of swirling shadows that make it harder to see. |
Dim the Light | UncommonEvocationDarknessSorcerer | You magnify the darkness from the triggering effect, causing the ambient light level to flicker briefly so you can slip from sight. |
Penumbral Shroud | EvocationDarkness | You envelop the target in a shroud of shadow. |
2nd Level
Name | Traits | Description |
Darkness | EvocationDarkness | You create a shroud of darkness that prevents light from penetrating or emanating within the area. |
Swallow Light | UncommonEvocationColdDarknessNegative | You draw magical light into your open mouth, consuming it and turning its essence into fuel for a gout of life-draining shadows. |
3rd Level
Name | Traits | Description |
Chilling Darkness | EvocationAttackColdDarknessEvil | You shoot an utterly cold ray of darkness tinged with unholy energy. |
Wall of Shadow | UncommonEvocationDarkness | You form a wall of pure darkness in a straight line up to 60 feet long and 10 feet high. |
4th Level
Name | Traits | Description |
Darkened Eyes | UncommonTransmutationClericDarkness | You infuse a creature's vision with darkness. |
5th Level
Name | Traits | Description |
Dance of Darkness | UncommonEvocationDarkness | You dance, Striding up to half your Speed. |
6th Level
Name | Traits | Description |
Ravenous Darkness | UncommonNecromancyDarkness | You create a shroud of magical darkness that feeds on those inside it. |
7th Level
Name | Traits | Description |
Darklight | UncommonEvocationDarknessShadow | Shadows pour forth from your eyes, creating a field of darkness that prevents light from emanating within the area. |
Eclipse Burst | NecromancyColdDarknessNegative | A globe of freezing darkness explodes in the area, dealing 8d10 cold damage to creatures in the area, plus 8d4 additional negative damage to living creatures. |