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Cantrip


NameTraitsDescription
Acid Splash Two ActionsEvocationAcidAttackCantrip You splash a glob of acid that splatters your target and nearby creatures.
Divine Lance Two ActionsEvocationAttackCantrip You unleash a beam of divine energy.
Gouging Claw Two ActionsTransmutationAttackCantripMorph You temporarily morph your limb into a clawed appendage.
Produce Flame Two ActionsEvocationAttackCantripFire A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range.
Ray of Frost Two ActionsEvocationAttackCantripCold You blast an icy ray.
Tanglefoot Two ActionsConjurationAttackCantripPlant A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target.
Telekinetic Projectile Two ActionsEvocationAttackCantrip You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target.

1st Level


NameTraitsDescription
Admonishing Ray Two ActionsNecromancyAttackNonlethal A ray of energy bludgeons your target into submission without causing lasting harm.
Biting Words Two ActionsEvocationAttackAuditoryLinguisticSonic You entwine magic with your voice, causing your taunts and jibes to physically harm your enemies.
Call of the Grave Two ActionsUncommonNecromancyAttackWizard You fire a ray of sickening energy.
Charged Javelin Two ActionsUncommonEvocationAttackClericElectricity You fire a javelin of electricity that leaves a charged field around its target.
Elemental Toss One ActionUncommonEvocationAttackSorcerer With a flick of your wrist, you fling a chunk of your elemental matter at your foe.
Fire Ray Two ActionsEvocationAttackClericFire A blazing band of fire arcs through the air.
Hand of the Apprentice One ActionUncommonEvocationAttackWizard You hurl a held melee weapon with which you are trained at the target, making a spell attack roll.
Horizon Thunder Sphere EvocationAttackElectricity You gather magical energy into your palm, forming a concentrated ball of electricity that crackles and rumbles like impossibly distant thunder.
Hurtling Stone One ActionUncommonEvocationAttackClericEarth You evoke a magical stone and throw it, with your god's presence guiding your aim.
Hydraulic Push Two ActionsEvocationAttackWater You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back.
Moonbeam Two ActionsUncommonEvocationAttackClericFireLight You shine a ray of moonlight.
Ray of Enfeeblement Two ActionsNecromancyAttack A ray that saps a foe's strength flashes from your hand.
Shocking Grasp Two ActionsEvocationAttackElectricity You shroud your hands in a crackling field of lightning.
Snowball Two ActionsEvocationAttackColdWater You throw a magically propelled and chilled ball of dense snow.
Winter Bolt Two ActionsEvocationAttackClericCold You fling a hollow icicle filled with winter's wrath.

2nd Level


NameTraitsDescription
Acid Arrow Two ActionsEvocationAcidAttack You conjure an arrow of acid that keeps corroding the target after it hits.
Scorching Ray One Action to Three ActionsEvocationAttackFire You fire a ray of heat and flame.
Telekinetic Maneuver Two ActionsEvocationAttackForce With a rush of telekinetic power, you move a foe or something they carry.

3rd Level


NameTraitsDescription
Chilling Darkness Two ActionsEvocationAttackColdDarknessEvil You shoot an utterly cold ray of darkness tinged with unholy energy.
Magnetic Acceleration Two ActionsEvocationAttack You magnetize a small metal object, such as a nail or coin, and launch it away from you at massive speed.
Moonlight Ray Two ActionsUncommonEvocationAttackColdGoodLight You unleash a holy beam of freezing moonlight.
Searing Light Two ActionsEvocationAttackFireGoodLight You shoot a blazing ray of light tinged with holy energy.
Stone Lance Two ActionsUncommonEvocationAttackEarth You conjure a jagged lance of stone and then launch it at a foe.

4th Level


NameTraitsDescription
Chromatic Ray Two ActionsEvocationAttackLight You send out a ray of colored light streaming toward your enemy, with a magical effect depending on the ray's color.
Clownish Curse Two ActionsRareEnchantmentAttackCurseMentalMisfortune You afflict the target with a curse that causes it to emit ridiculous noises as it moves.
Daydreamer's Curse Two ActionsUncommonEnchantmentAttackCurseMentalMisfortune You impose a curse upon the target that renders it easily distracted and unable to focus its thoughts on tasks that demand insight or discernment.
Murderous Vine Two ActionsConjurationAttackPlant You summon a slithering, thorny vine that attempts to constrict and crush a foe against a wall or other surface.
Savant's Curse Two ActionsUncommonEnchantmentAttackCurseMentalMisfortune You afflict the target with a curse that fills its mind with distracting and hyperspecialized minutiae, causing it to second-guess even simple facts.

6th Level


NameTraitsDescription
Disintegrate Two ActionsEvocationAttack You fire a green ray at your target.

8th Level


NameTraitsDescription
Polar Ray Two ActionsEvocationAttackCold You fire a blue-white ray of freezing air and sleet that deals 10d8 cold damage.