Name | Traits | Description |
Approximate | DivinationCantripDetection | Your magic quickly flows over an area to help you count and catalog. |
Astral Rain | UncommonEvocationCantripForcePsychic | You fling a mass of furious thoughts into the air, where they expand into numerous blades or other shapes that rain down. |
Bullhorn | IllusionAuditoryCantrip | You amplify your voice, loud enough for you to be heard easily at a great distance. |
Chill Touch | NecromancyCantripNegative | Siphoning negative energy into yourself, your hand radiates a pale darkness. |
Contagious Idea | UncommonEnchantmentCantripEmotionMentalPsychic | Nothing is so contagious as a thought. |
Dancing Blade | UncommonEvocationCantripPsychic | You telekinetically animate a weapon that's unattended or on your person. |
Dancing Lights | EvocationCantripLight | You create up to four floating lights, no two of which are more than 10 feet apart. |
Daze | EnchantmentCantripMentalNonlethal | You cloud the target's mind and daze it with a mental jolt. |
Detect Magic | DivinationCantripDetection | You send out a pulse that registers the presence of magic. |
Distortion Lens | UncommonConjurationCantripPsychic | You create a magical lens that distorts space as best suits you. |
Entropic Wheel | UncommonEvocationCantripColdFirePsychic | You stockpile thermal energy in a magical wheel-like construct that lets you burn opponents with cold or freeze their bodies with heat. |
Forbidding Ward | AbjurationCantrip | You ward an ally against the attacks and hostile spells from the target enemy. |
Foresee the Path | UncommonDivinationCantripPsychic | You see just a split second into the future and glean how an enemy will move, making it easier for your allies to strike it mid-action. |
Ghost Sound | IllusionAuditoryCantrip | You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. |
Ghostly Shift | UncommonConjurationCantripPsychic | Your body becomes insubstantial as you partially phase out. |
Glimpse Weakness | UncommonDivinationCantripPsychic | You glimpse a loose scale, a seam in a foe's armor, or a similar weakness, aiding your allies in landing a precise hit. |
Guidance | DivinationCantrip | You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. |
Haunting Hymn | EvocationAuditoryCantripSonic | You echo a jarring hymn that only creatures in the area can hear. |
Hologram Cage | UncommonIllusionCantripLightPsychic | You weave light into a cube of vivid and fantastic patterns. |
Imaginary Weapon | UncommonEvocationAttackCantripForcePsychic | You create a simple weapon of force. |
Infectious Enthusiasm | EnchantmentCantripEmotionMental | With enchanted gusto, you encourage yourself to get things done and share your motivation with your allies. |
Inside Ropes | UncommonConjurationCantrip | You pull a large handful of guts from your midsection. |
Invoke True Name | RareEnchantmentCantripTrueName | You speak the true name of a creature to more surely affect it with your magic. |
Join Pasts | UncommonDivinationCantripMental | With touches to the targets' foreheads, you bring them into mental communion. |
Know Direction | DivinationCantripDetection | In your mind's eye, you see a path northward. |
Light | EvocationCantripLight | The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. |
Mage Hand | EvocationCantrip | You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. |
Message | IllusionAuditoryCantripLinguisticMental | You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. |
Omnidirectional Scan | UncommonDivinationCantripPsychicScrying | 30-foot emanation . |
Phase Bolt | EvocationAttackCantrip | You point your finger and project a bolt of magical energy that stutters in and out of phase until it reaches the target. |
Prestidigitation | EvocationCantrip | The simplest magic does your bidding. |
Protect Companion | AbjurationCantrip | You extend your aura, as a magical shield that protects your eidolon or minion. |
Read Aura | DivinationCantripDetection | You focus on the target object, opening your mind to perceive magical auras. |
Read the Air | DivinationCantrip | You take a deep breath as you survey a social situation, showing courtesy to all around you as your intuition swiftly picks up clues about social contexts and unspoken assumptions of behavior. |
Redistribute Potential | UncommonEvocationCantripColdFirePsychic | Energy attempts to balance out, but with your magic, you can shunt all the energy in one area to another. |
Shield | AbjurationCantripForce | You raise a magical shield of force. |
Sigil | TransmutationCantrip | You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. |
Summon Instrument | ConjurationCantrip | You materialize a Musical Instrument (Handheld) in your grasp. |
Tame | EnchantmentAuditoryCantripMental | As you make comforting sounds and gestures, you approach the target in a friendly manner combining caution and confidence. |
Telekinetic Projectile | EvocationAttackCantrip | You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. |
Telekinetic Rend | UncommonEvocationCantripPsychic | Two non-overlapping 5-foot burst . |
Tesseract Tunnel | UncommonConjurationCantripPsychicTeleportation | You race from point to point, tearing open a tunnel in space. |
Time Sense | DivinationCantrip | When you Cast the Spell, you gain a perfect sense of time. |
Vector Screen | UncommonAbjurationCantripPsychic | One five-foot square. |
Warp Step | ConjurationCantrip | When you walk, the earth warps beneath your feet-your steps extend, distance contracts, and everything is just a little bit closer. |
Wash Your Luck | AbjurationCantripFortune | Some practitioners argue this spell literally washes your fortunes of all influences, malign or benign, while others claim it simply cleanses your mind of obsessions about luck and destiny. |
Name | Traits | Description |
Agitate | EnchantmentMentalNonlethal | You send the target's mind and body into overdrive, forcing it to become restless and hyperactive. |
Alarm | Abjuration | You ward an area to alert you when creatures enter without your permission. |
Animate Dead | Necromancy | Your magic dredges up a corpse or skeleton and fills it with necromantic life, and you force the dead to fight at your command. |
Animate Rope | Transmutation | You cause a length or section of Rope or a rope-like object to animate and follow simple commands. |
Anticipate Peril | Divination | You grant the target brief foresight. |
Aqueous Blast | RareEvocationWater | You evoke a mass of water into the air around your outstretched fist. |
Bane | EnchantmentMental | You fill the minds of your enemies with doubt. |
Biting Words | EvocationAttackAuditoryLinguisticSonic | You entwine magic with your voice, causing your taunts and jibes to physically harm your enemies. |
Bless | EnchantmentMental | Blessings from beyond help your companions strike true. |
Breadcrumbs | Abjuration | You protect your target from going astray in hostile territory by tracking where it's already been, helping it deduce where it still needs to go. |
Celestial Accord | UncommonEnchantmentEmotionGoodMental | You intervene in a heated disagreement between two creatures, encouraging them to put aside their differences and find some common ground. |
Charm | EnchantmentEmotionIncapacitationMental | To the target, your words are honey and your visage seems bathed in a dreamy haze. |
Color Spray | IllusionIncapacitationVisual | Swirling colors affect viewers based on their Will saves. |
Command | EnchantmentAuditoryLinguisticMental | You shout a command that's hard to ignore. |
Concordant Choir to | EvocationSonic | You unleash a dangerous consonance of reverberating sound, focusing on a single target or spreading out to damage many foes. |
Detect Alignment | UncommonDivinationDetection | Your eyes glow as you sense aligned auras. |
Draw Ire | EnchantmentEmotionMental | You cause mental distress to a creature, goading it to strike back at you. |
Déjà Vu | EnchantmentIncapacitationMental | You loop a thought process in the target's mind, forcing it to repeat the same actions over again. |
Echoing Weapon | EvocationSonic | You channel magical energy into the target weapon, and the air around it faintly hums each time you strike a blow, as the impact is absorbed into the weapon. |
Endure | EnchantmentMental | You invigorate the touched creature's mind and urge it to press on. |
Exchange Image | UncommonIllusionVisual | To mislead pursuers, the Lacunafex developed the means to swap visages. |
Fear | EnchantmentEmotionFearMental | You plant fear in the target; it must attempt a Will save. |
Floating Disk | ConjurationForce | A disk of magical force materializes adjacent to you. |
Forced Mercy | UncommonEnchantmentEmotionMental | You soften the target's blows, ensuring they avoid vital areas and cause no lasting harm. |
Friendfetch | UncommonEvocationForce | You shoot out ephemeral, telekinetic strands that drag each target directly toward you, stopping in the closest unoccupied space to you in this path. |
Gravitational Pull to | Evocation | By suddenly altering gravity, you pull the target toward you. |
Grim Tendrils | NecromancyNegative | Tendrils of darkness curl out from your fingertips and race through the air. |
Ill Omen | DivinationCurseMisfortune | The target is struck with misfortune, which throws them off balance. |
Illusory Disguise | IllusionVisual | You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. |
Illusory Object | IllusionVisual | You create an illusory visual image of a stationary object. |
Imprint Message | Divination | You project psychic vibrations onto the target object, imprinting it with a short message or emotional theme of your design. |
Inkshot | RareConjurationPoison | A spray of viscous, toxic ink jets from your fingertip to strike a target creature in the face. |
Invisible Item | Illusion | You make the object Invisible. |
Item Facade | IllusionVisual | You make the target object look and feel as though it were in much better or worse physical condition. |
Kinetic Ram to | EvocationForce | Gathering kinetic energy, you either focus it in a straight line or disperse it as an encircling ripple. |
Liberating Command | EnchantmentMental | You call out a liberating cry, urging an ally to break free of an effect that holds them in place. |
Lock | Abjuration | The target's latch mechanism clinks shut, held fast by unseen magical restraints. |
Lose the Path | IllusionMentalVisual | You surround a moving creature with lifelike illusions, shifting their perception of the terrain to subtly lead them off course. |
Mage Armor | Abjuration | You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. |
Magic Aura | UncommonIllusion | You alter the appearance of an item's magic aura. |
Magic Missile to | EvocationForce | You send a dart of force streaking toward a creature that you can see. |
Magic Weapon | Transmutation | The weapon glimmers with magic and energy. |
Mending | Transmutation | You repair the target item. |
Message Rune | DivinationLinguisticMental | You record a message up to 5 minutes long and inscribe a special rune on any flat unattended surface within reach. |
Mindlink | DivinationMental | You link your mind to the target's mind and mentally impart to that target an amount of information in an instant that could otherwise be communicated in 10 minutes. |
Nudge the Odds | UncommonDivination | You bestow yourself supernaturally good luck at cards, dice, and other games of chance. |
Object Reading | Divination | You place a hand on an object to learn a piece of information about an emotional event that occurred involving the object within the past week, determined by the GM. |
Penumbral Shroud | EvocationDarkness | You envelop the target in a shroud of shadow. |
Pet Cache | ConjurationExtradimensional | You open your cloak or create a gap with your hands, drawing the target into a pocket dimension just large enough for its basic comfort. |
Phantom Pain | IllusionMentalNonlethal | Illusory pain wracks the target, dealing 2d4 mental damage and 1d4 Persistent Mental Damage. |
Pocket Library | DivinationExtradimensional | You collect information from the world's libraries about a particular subject and store it in an extradimensional library. |
Protection | UncommonAbjuration | You ward a creature against a specified alignment. |
Quick Sort | Transmutation | You magically sort a group of objects into neat stacks or piles. |
Ray of Enfeeblement | NecromancyAttack | A ray that saps a foe's strength flashes from your hand. |
Restyle | Transmutation | You permanently change the appearance of one piece of clothing currently worn by you or an ally to better fit your aesthetic sensibilities. |
Sanctuary | Abjuration | You ward a creature with protective energy that deters enemy attacks. |
Schadenfreude | EnchantmentEmotionMental | You distract your enemy with their feeling of smug pleasure when you fail catastrophically. |
Scorching Blast | RareEvocationFire | You evoke a mass of fire into the air around your outstretched fist. |
Seashell of Stolen Sound | DivinationSonic | You store a sound in a seashell to use as you will: the last words of a loved one, a dragon's mighty roar, the compromising conversation between two powerful diplomats, or even more strange and secret. |
Share Lore | DivinationMental | You share your knowledge with the touched creatures. |
Sleep | EnchantmentIncapacitationMentalSleep | Each creature in the area becomes drowsy and might fall asleep. |
Soothe | EnchantmentEmotionHealingMental | You grace the target's mind, boosting its mental defenses and healing its wounds. |
Spirit Link | NecromancyHealing | You form a spiritual link with another creature, taking in its pain. |
Summon Fey | Conjuration | You conjure a fey to fight for you. |
Synchronize | Divination | You harmlessly place your unique magic sigil, which is about 1 square inch in size, on your targets. |
Synchronize Steps | UncommonEnchantment | You link the minds of two targets, enabling them to move in tandem. |
Thicket of Knives | IllusionVisual | You create numerous phantom copies of your weapon arm, hiding your true movements and rendering your attacks unpredictable. |
Thoughtful Gift | ConjurationTeleportation | You teleport one object of light or negligible Bulk held in your hand to the target. |
True Strike | DivinationFortune | A glimpse into the future ensures your next blow strikes true. |
Unseen Servant | Conjuration | You summon an unseen servant, which you can command as part of Sustaining the Spell. |
Ventriloquism | IllusionAuditory | Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. |
Name | Traits | Description |
Animated Assault | Evocation | You use your mind to manipulate unattended objects in the area, temporarily animating them to attack. |
Animus Mine | AbjurationMental | You implant a mental mine within your psyche that detonates against anyone attempting to manipulate your thoughts. |
Augury | DivinationPrediction | You gain a vague glimpse of the future. |
Befitting Attire | IllusionVisual | You cloak the targets in an illusion, shaping their clothing and worn items into ones suitable for a particular occasion. |
Blistering Invective | EnchantmentAuditoryEmotionFearMental | A heap of insults and invectives spew from your mouth-words so devastating your foes burn from the intensity of your diatribe. |
Blood Duplicate | UncommonConjuration | This spell deals you 1 piercing damage as you shape a magical duplicate of the target from your blood; you can't cast this spell if you don't have blood. |
Blood Vendetta | NecromancyCurse | You curse the target, punishing it for having the audacity to spill your blood. |
Blur | IllusionVisual | The target's form appears blurry. |
Calm Emotions | EnchantmentEmotionIncapacitationMental | You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save. |
Charitable Urge | EnchantmentIncapacitationMental | You speak on the virtue of charity, compelling the target to give away its possessions. |
Comprehend Language | Divination | The target can understand the meaning of a single language it is hearing or reading when you cast the spell. |
Continual Flame | EvocationLight | A magical flame springs up from the object, as bright as a torch. |
Dancing Shield | UncommonEvocation | You levitate the touched shield and orbit it around a nearby ally. |
Darkness | EvocationDarkness | You create a shroud of darkness that prevents light from penetrating or emanating within the area. |
Darkvision | Divination | You grant yourself supernatural sight in areas of darkness. |
Deafness | Necromancy | The target loses hearing; it must attempt a Fortitude save. |
Death Knell | NecromancyDeath | You snuff the life out of a creature on the brink of death. |
Dispel Magic | Abjuration | You unravel the magic behind a spell or effect. |
Empathic Link | UncommonDivinationEmotionMental | You forge a bond between yourself and the target, enabling you to feel each other's emotions. |
Empty Pack | Illusion | You render every item inside the container you touch Invisible, although the container itself remains visible. |
Faerie Fire | EvocationLight | All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. |
False Life | Necromancy | You create a reservoir of vitality from necromantic energy, gaining a number of temporary Hit Points equal to 6 plus your spellcasting ability modifier. |
Fear the Sun | UncommonTransmutation | You cause the creature's vision to become particularly sensitive. |
Feast of Ashes | NecromancyCurse | You curse the target with a hunger no food can sate. |
Final Sacrifice | EvocationFire | You channel disruptive energies through the bond between you and your minion, causing it to violently explode. |
Gentle Repose | Necromancy | The targeted corpse doesn't decay, nor can it be transformed into an undead. |
Ghoulish Cravings | NecromancyDiseaseEvil | You touch the target to afflict it with ghoul fever, infesting it with hunger and a steadily decreasing connection to positive energy; the target must attempt a Fortitude save. |
Grave Impressions | UncommonNecromancy | You project a fragment of your senses into the corpse. |
Hideous Laughter | EnchantmentEmotionMental | The target is overtaken with uncontrollable laughter. |
Horrifying Blood Loss | UncommonEnchantmentCurseEmotionFearMental | You curse the target, filling it with terror at the loss of its blood. |
Humanoid Form | TransmutationPolymorph | You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. |
Illusory Creature | IllusionAuditoryOlfactoryVisual | You create an illusory image of a Large or smaller creature. |
Imp Sting | UncommonNecromancyEvilPoison | You reproduce an imp's evil, poisonous sting, stabbing at an enemy and possibly affecting them with the devil's benumbing venom. |
Impart Empathy | UncommonEnchantmentEmotionMental | You expand the target's ability to understand social cues that are normally beyond its comprehension. |
Inner Radiance Torrent | NecromancyForceLight | You gradually manifest your spiritual energy into your cupped hands before firing off a storm of bolts and beams that deal 4d4 force damage to all creatures in a 60-foot line. |
Instant Armor | ConjurationContingencyExtradimensional | Upon casting this spell, the armor you're wearing is whisked away into an extradimensional space that's linked to you. |
Invisibility | Illusion | Cloaked in illusion, the target becomes Invisible. |
Knock | Transmutation | You make the target easier to open. |
Loose Time's Arrow | Transmutation | You pluck the time stream like a bow-pull one string back, release, and watch a creature fly. |
Lucky Number | DivinationContingency | When you Cast this Spell, roll 1d20 and make a note of the result. |
Magic Mouth | IllusionAuditoryVisual | You specify a trigger and a message up to 25 words long. |
Mimic Undead | Necromancy | You take death and wrap it about you like a cloak-your colors wash out and your skin grows cold to the touch. |
Mind Games | UncommonEnchantmentMental | You lock minds with the target, trying to mentally subdue them. |
Mirror Image | IllusionVisual | Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. |
Misdirection | Illusion | You reshape the magic aura of one creature or object to resemble that of another. |
Pack Attack | UncommonDivinationMental | You and one other target gain an uncanny coordination that helps you take down foes. |
Paranoia | IllusionMental | You cause the target to see all other creatures as dire threats. |
Penumbral Disguise | UncommonIllusionShadow | You wrap the target in shadows, granting them a +1 status bonus to Stealth checks to Hide while in dim light or darkness. |
Persistent Servant | Conjuration | You call forth an unseen servant and task it to perform a specific chore repeatedly. |
Phantasmal Treasure | IllusionEmotionMental | A phantasmal image of the most precious thing imaginable to the target appears in a location of your choice within the spell's range. |
Phantom Crowd | IllusionVisual | A tightly packed crowd of humanoids appropriate to the area appear, facing you and agreeing loudly with anything you say. |
Phantom Steed | Conjuration | You conjure a Large, magical, equine creature that only you (or another Medium or Small creature you choose) can ride. |
Radiant Field | UncommonEvocationLight | You create an area of bright light. |
Reaper's Lantern | NecromancyDeathLight | You call forth a ghostly lantern that guides the living toward death and the undead toward true death. |
Remove Fear | Enchantment | With a touch, you ease a creature's fears. |
Remove Paralysis | NecromancyHealing | A surge of energy frees a Paralyzed creature. |
Resist Energy | Abjuration | A shield of elemental energy protects a creature against one type of energy damage. |
Restoration | NecromancyHealing | Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. |
Restore Senses | NecromancyHealing | You attempt to counteract a single effect imposing the Blinded or Deafened conditions on the target, restoring its vision or hearing. |
See Invisibility | DivinationRevelation | You can see Invisible creatures and objects. |
Shadow Zombie | UncommonNecromancyShadow | You cast a shadow over the target zombie, briefly turning it into shadowy vapor and controlling its movement. |
Shatter | EvocationSonic | A high-frequency sonic attack shatters a nearby object. |
Silence | Illusion | The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. |
Sonata Span | ConjurationAuditorySonic | By playing a brief tune on an instrument or in song, you cause the notes of the melody to physically manifest into a shimmering, translucent path. |
Sound Burst | EvocationSonic | A cacophonous noise blasts out, dealing 2d10 sonic damage. |
Spectral Hand | Necromancy | You create a semicorporeal hand out of your essence that delivers touch spells for you. |
Spirit Sense | DivinationDetectionMental | You open your mind to the metaphysical, enabling you to sense nearby spirits. |
Spiritual Weapon | EvocationForce | A weapon made of pure magical force materializes and attacks foes you designate within range. |
Status | DivinationDetection | As long as you and the target are on the same plane of existence and both alive, you remain aware of its present state. |
Summoner's Precaution | NecromancyContingency | You create a buffer in the link between yourself and your eidolon in order to prevent you from falling alongside your bonded ally. |
Summoner's Visage | TransmutationPolymorph | You transform your eidolon into your identical twin. |
Swallow Light | UncommonEvocationColdDarknessNegative | You draw magical light into your open mouth, consuming it and turning its essence into fuel for a gout of life-draining shadows. |
Teeth to Terror | UncommonIllusionFearMental | The target believes its teeth are falling out, crawling along its face, stabbing into its body, and cramming themselves down its throat. |
Telekinetic Maneuver | EvocationAttackForce | With a rush of telekinetic power, you move a foe or something they carry. |
Thundering Dominance | EnchantmentMental | You shroud the target in a powerful predatory aura and amplify its vocalizations. |
Timely Tutor | DivinationMental | You serve as an astral connection between your eidolon or familiar and the Akashic Record-a demiplane consisting of a comprehensive psychic library-then turn to the creature for advice. |
Touch of Idiocy | EnchantmentMental | You dull the target's mind; the target must attempt a Will save. |
Umbral Extraction | IllusionMentalShadow | You prepare to steal spells from your foes, ripping them from the foe's shadow to stow them in an ephemeral pocket in the Shadow Plane. |
Umbral Mindtheft | UncommonIllusionMentalShadow | You prepare to steal a broad field of knowledge from another creature, siphoning it from their mind and storing it in a pocket of the Shadow Plane connected to your own mind. |
Undetectable Alignment | UncommonAbjuration | You shroud a creature or object in wards that hide its alignment. |
Vicious Jealousy | UncommonEnchantmentMental | The target is overcome by deep jealousy and resentment that twists its mind against other creatures. |
Vomit Swarm | Evocation | You belch forth a swarm of magical vermin. |
Warrior's Regret | EnchantmentCurseEmotionMental | Regret eats away at the target's mind, punishing it for its violence until it ceases its hostility. |
Worm's Repast | RareNecromancy | Gnawing worms materialize within the flesh of the target creature, dealing 4d6 piercing damage and 1d6 Persistent Piercing Damage. |
Name | Traits | Description |
Agonizing Despair | EnchantmentEmotionFearMental | Your target's mind tumbles down a deep well of dread, dwelling so intently on deep-seated fears that it's painful. |
Behold the Weave | DivinationIncapacitationPrediction | You behold the many timelines that weave around a creature, and in so doing, you make one more likely to occur. |
Bind Undead | Necromancy | With a word of necromantic power, you seize control of the target. |
Blindness | NecromancyIncapacitation | You blind the target. |
Bottomless Stomach | ConjurationExtradimensional | You create a shimmering extradimensional space accessible from the target's mouth. |
Bracing Tendrils | EvocationForce | Visible tendrils of force anchor your body to the ground, preventing unwanted movement. |
Caster's Imposition | UncommonAbjurationCurse | A magical interference prevents the target from contributing to any form of cooperative spellcasting. |
Circle of Protection | UncommonAbjuration | You ward a creature and those nearby against a specified alignment. |
Claim Curse | Necromancy | By burning threads of fate around a target and then retying them to yourself instead, you temporarily draw their curse to you and offer them brief succor from the worst of its effects. |
Clairaudience | DivinationScrying | You create an Invisible floating ear at a location within range (even if it's outside your line of sight or line of effect). |
Cozy Cabin | Conjuration | You shape a cabin 20 feet on each side and 10 feet high. |
Cup of Dust | NecromancyCurse | You curse the target with a thirst no drink can quench. |
Curse Of Lost Time | TransmutationCurseNegative | You curse the target with rapid aging or erosion. |
Day's Weight | Transmutation | You fast-forward time for a single creature, burdening it with the aches and pain of an entire day and making it temporarily tired and weak. |
Distracting Chatter | IllusionAuditory | You bombard a target with distracting auditory illusions, surrounding them with a tumultuous cacophony of overlapping speech, whispers, screams, and muttering. |
Dream Message | EnchantmentMental | You send a message to your target's dream. |
Enthrall | EnchantmentAuditoryEmotion | Your words fascinate your targets. |
Excise Lexicon | UncommonDivinationLinguisticMental | You reach into a creature's mind and extract its knowledge of a word. |
Familiar's Face | DivinationScrying | The target becomes a scrying sensor, allowing you to see through its eyes, smell what it smells, and similarly use its other senses. |
Far Sight | UncommonDivinationVisual | You can see distant objects as if they were closer. |
Focusing Hum | Divination | You infuse the air around you with a sustained hum that allows creatures within it to resist distractions. |
Ghostly Weapon | Transmutation | The target weapon becomes translucent and ghostly, and it can affect material and incorporeal creatures and objects. |
Glyph of Warding | Abjuration | You craft a trap by binding a hostile spell into a symbol. |
Gravity Well | Evocation | You create a sphere of altered gravity. |
Haste | Transmutation | Magic empowers the target to act faster. |
Heroism | EnchantmentMental | You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks. |
Hypercognition | Divination | You rapidly catalog and collate information relevant to your current situation. |
Hypnotic Pattern | IllusionVisual | You create a pattern of shifting colors that hovers in the air in a geometric cloud. |
Impending Doom | DivinationEmotionFearIncapacitationMentalPrediction | You sift through myriad potential futures, seize upon one potential moment in which the target meets a particularly gruesome and fatal end, and then show it a vision of its impending demise. |
Infectious Ennui | RareEnchantmentEmotionMental | With a wave of your hand and a short invocation, you cause feelings of ennui and impending doom to well up in the mind of the targeted creature, who must attempt a Will save. |
Invisibility Sphere | Illusion | You and all targets are Invisible except to each other as long as you remain within the spell's area. |
Levitate | Evocation | You defy gravity and levitate the target 5 feet off the ground. |
Life Pact | UncommonNecromancyHealing | Using your life force or spirit as a conduit, you bind the targets in a mystical pact. |
Locate | UncommonDivinationDetection | You learn the direction to the target (if you picked a specific object, such as "my mother's sword") or the nearest target (if you picked a type of object, such as "swords"). |
Magical Fetters | UncommonConjurationIncapacitation | Ghostly manacles launch from your outstretched hand and clasp around the target's limbs, impeding its movements. |
Martyr's Intervention | UncommonNecromancyHealing | You shield a creature in dire need with your own life force, taking the harm upon yourself to save their life. |
Mind Reading | UncommonDivinationDetectionMental | With a cursory mental touch, you attempt to read the target's mind. |
Mind of Menace | EnchantmentContingencyEmotionFearMental | This spell wards against those who attempt to subvert your mind and turns mental magic back on them. |
Moth's Supper | Necromancy | You sigh, and your breath transforms into delicate, black‑winged butterflies and huge death's-head hawkmoths. |
Nondetection | UncommonAbjuration | You erect protective wards that make the target difficult to detect via magic. |
Oneiric Mire | IllusionMentalVisual | You shroud an area in illusory dreamstuff, making the ground look and feel like a deep mire or quicksand. |
Ooze Form | TransmutationPolymorph | You invoke all things that seep and ooze, your body dissolving into a thick slurry and then reconstituting itself into a Medium ooze battle form. |
Organsight | DivinationRevelation | You see the target as though it's dissected and arrayed before you. |
Painted Scout | UncommonDivinationScrying | You press your hand to the stone, causing hand-drawn scouts to spread out from your fingers. |
Paralyze | EnchantmentIncapacitationMental | You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. |
Perseis's Precautions | UncommonDivinationFortunePrediction | Leaving nothing to chance, you weave divinatory precautions against an ambush, alerting the target to danger. |
Phantom Prison | IllusionIncapacitationMentalVisual | You completely surround a Large or smaller creature in immobile illusory walls, trapping it inside a false prison it can't escape. |
Pyrotechnics | UncommonTransmutationFire | You turn a fire into either a burst of blinding fireworks or a thick cloud of choking smoke, chosen when you Cast the Spell. |
Rally Point | UncommonConjurationTeleportation | You mark the area touched as a rally point. |
Roaring Applause | EnchantmentEmotionMental | Your flamboyant flourish invokes such powerful feelings in your audience that you incite cheers and applause. |
Rouse Skeletons | Necromancy | Misshapen skeletal forms erupt from a solid surface, such as a stone floor, and fill the burst. |
Sculpt Sound | Illusion | You change the sounds made by a creature or object. |
Sea of Thought | Conjuration | You cover the area in a sloshing torrent of semi-solidified thought, roughly ankle high. |
Secret Page | IllusionVisual | You change the target's text to different text entirely. |
Shadow Projectile | IllusionShadowVisual | You create an illusory duplicate of your ally's ranged attack to confuse your opponents. |
Shadow Spy | Necromancy | You mix blood, soil, and shadow together to form a half-real homunculus in the shape of a crow, sparrow, or other bird. |
Shift Blame | EnchantmentMental | You alter the target's memories of the triggering event as they form. |
Slow | Transmutation | You dilate the flow of time around the target, slowing its actions. |
Sudden Recollection | UncommonEnchantmentMental | You place a bit of knowledge deep in a creature's subconscious or make a willing creature forget some information until a specific trigger occurs. |
Temporal Twin | UncommonConjuration | You pull a fleeting duplicate of your ally from the recent past. |
Threefold Aspect | TransmutationPolymorph | This spell allows you to change between three versions of yourself of different ages: a maiden (young adult), a mother (adult), or a matriarch (elderly). |
Time Jump | Transmutation | You leap forward a few seconds in time, appearing across the battlefield in the blink of an eye. |
Time Pocket | Transmutation | You fling the target item forward in time and link it to the future of the creature holding it. |
Transcribe Conflict | RareDivination | You cause a sheet of paper to appear in your hand, and a moment later a detailed description of a combat you experienced within the last hour is recorded on that sheet of paper in a language that you know of your choice. |
Vampiric Touch | NecromancyDeathNegative | Your touch leeches the lifeblood out of a target to empower yourself. |
Wall of Shadow | UncommonEvocationDarkness | You form a wall of pure darkness in a straight line up to 60 feet long and 10 feet high. |
Wanderer's Guide | Divination | You call upon the beyond to guide your route. |
Web of Eyes | DivinationScrying | You place an Invisible scrying sensor on each target just above their eyes. |
Whirling Scarves | AbjurationForce | You surround yourself in a vortex of whirling colorful scarves of force that obfuscate you and disorient your foes. |
Zone of Truth | UncommonEnchantmentMental | You designate an area in which creatures are compelled to speak only truth. |
Name | Traits | Description |
Aromatic Lure | RareEnchantmentEmotionIncapacitationMental | You override a target's olfactory senses, luring them to a specific location through tantalizing false scents. |
Bestial Curse | TransmutationCursePolymorph | You tap into the target's inner being and curse it to become a bestial version of itself. |
Blink | ConjurationTeleportation | You blink quickly between the Material Plane and the Ethereal Plane. |
Bloodspray Curse | NecromancyCurse | You inflict a curse upon the target that causes any wound to gush blood. |
Call The Blood | UncommonNecromancyDeathNegative | With a word and gesture, you cause streams of blood to erupt from the target's mouth, nostrils, ears, or other facial openings and come rushing into your mouth. |
Chroma Leach | Necromancy | Your hand glows with impossible colors from beyond the stars, and your touch saps both color and vitality from the living. |
Chromatic Armor or | AbjurationLight | You wrap the target in armor made of sheets of colored light. |
Chromatic Ray | EvocationAttackLight | You send out a ray of colored light streaming toward your enemy, with a magical effect depending on the ray's color. |
Clairvoyance | DivinationScrying | You create an Invisible floating eye at a location within range (even if it's outside your line of sight or line of effect). |
Clownish Curse | UncommonEnchantmentAttackCurseMentalMisfortune | You afflict the target with a curse that causes it to emit ridiculous noises as it moves. |
Compel True Name | RareEnchantmentAuditoryIncapacitationLinguisticMentalTrueName | You instruct the target to do something, compelling obedience by calling it by its true name. |
Confusion | EnchantmentEmotionMental | You befuddle your target with strange impulses, causing it to act randomly. |
Countless Eyes | Divination | Eyes form across the touched creature's body, allowing it to see in all directions at once. |
Dawnflower's Light | RareDivinationGoodLight | The object glows with soft golden light that lays bare the truth, reveals hidden objects, and shines supernatural light on false orders. |
Daydreamer's Curse | UncommonEnchantmentAttackCurseMentalMisfortune | You impose a curse upon the target that renders it easily distracted and unable to focus its thoughts on tasks that demand insight or discernment. |
Detect Creator | RareDivinationDetection | You examine the remains or spiritual residue of a destroyed undead creature to locate that undead's creator, perhaps a necromancer or vampire. |
Detect Scrying | UncommonDivinationDetection | By tapping into trace divinatory auras, you detect the presence of scrying effects in the area. |
Dimension Door | ConjurationTeleportation | Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. |
Dimensional Anchor | Abjuration | You interfere with the target's ability to teleport and travel between dimensions. |
Dirge of Remembrance | UncommonNecromancySonic | You sing a funereal dirge to force restless spirits to fully manifest in the Material Plane. |
Discern Lies | UncommonDivinationMentalRevelation | Falsehoods ring in your ears like discordant notes. |
Dull Ambition | EnchantmentCurseMentalMisfortune | You curse the target to fail in all avenues of its life that require drive and ambition, as it inadvertently undermines its own goals at every turn. |
Enervation | NecromancyNegative | Extending a finger, you fire a beam of negative energy that weakens the life force of any creature it touches. |
Enhance Senses | UncommonDivination | You enhance the target's senses. |
False Nature | UncommonIllusion | You create an illusion that makes an object seem to be something entirely different. |
Favorable Review | UncommonEnchantmentIncapacitationMental | You enchant a creature to ensure they have only good things to say about your show. |
Fey Form | TransmutationPolymorph | Channeling the mischievous fey, you transform into a fey battle form, which is Medium unless stated otherwise. |
Fly | Transmutation | The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater. |
Forgotten Lines | RareDivination | Members of the Lacunafex and other allies use this spell to restore material that Thrune agents have redacted from historical or otherwise valuable texts. |
Gaseous Form | TransmutationPolymorph | The target transforms into a vaporous state. |
Ghostly Tragedy | UncommonDivination | This spell compels local spirits to reenact a violent event of the recent past that you're aware of and name as you Cast the Spell. |
Girzanje's March | UncommonEnchantmentAuditoryLinguisticMental | You sing a prayer for war, inspiring valor in allies who hear your song. |
Glibness | UncommonEnchantmentMental | Falsehoods pass your lips as smoothly as silk. |
Globe of Invulnerability | UncommonAbjuration | You create an immobile globe around yourself that attempts to counteract any spell from outside the globe whose area or targets enter into the globe, as if the globe were a Dispel Magic spell 1 level lower than its actual spell level. |
Hallucinatory Terrain | UncommonIllusion | You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. |
Implement of Destruction | EnchantmentEmotionFearMental | You solemnly declare that the target weapon will bring death to a foe, implanting an irrational fear of the weapon into the target enemy. |
Infectious Melody | EnchantmentAuditoryMental | You call forth the chords of a tune so catchy that foes hearing it can't help but sing along, making it harder for them to communicate. |
Internal Insurrection | RareNecromancyDisease | You afflict the target with the supernatural disease known as internal insurrection, causing portions of their body to rebel against the whole, leading to painful agonies and, in time, death. |
Invisibility Curtain | Illusion | You create a transparent invisible wall that makes any creatures on one side of the wall invisible to those on the other side. |
Magic Mailbox | UncommonConjurationTeleportation | You create an interdimensional link between two containers, both of which must be capable of being closed in such a way that their contents aren't visible. |
Mirror's Misfortune | Illusion | You split into your real self and a mirrored version of yourself that curses would-be attackers with misfortune on their next attacks. |
Modify Memory | UncommonDivinationMental | You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. |
Morass of Ages | TransmutationAura | You surround yourself in temporal eddies that draw out time for those around you, making every step feel like an eternity endured. |
Necrotic Radiation | UncommonNecromancyNegative | You imbue the touched object or space with slow-acting necrotic radiation. |
Nightmare | IllusionMental | You send disturbing nightmares to your target. |
Ocular Overload | IllusionContingencyIncapacitationVisual | Just as a creature is about to attack you, you assault them with jarring illusions, completely surrounding their eyes with blinding flashes of motion and color. |
Outcast's Curse | EnchantmentCurseMentalMisfortune | You afflict the target with a curse that makes its presence abrasive and off-putting. |
Painful Vibrations | EvocationSonic | You send powerful sound waves through an opponent's body, vibrating its bones and internal organs painfully. |
Pernicious Poltergeist | Necromancy | You create an echo of a powerful poltergeist, temporarily anchoring it to the area to terrorize and harm any opponents foolish enough to remain in the area. |
Phantasmal Killer | IllusionDeathEmotionFearMental | You create a phantasmal image of the most fearsome creature imaginable to the target. |
Phantasmal Protagonist | RareIllusionMental | You create a phantasmal incarnation of a significant character from a novel, historical work, or religious parable. |
Private Sanctum | UncommonAbjuration | From outside, the area looks like a bank of impenetrable black fog. |
Procyal Philosophy | UncommonEnchantmentAuditoryGood | The racoon-like visage of a sagacious procyal appears, dispensing helpful advice. |
Ravenous Portal | Abjuration | You place a ward upon the door that triggers when a creature attempts to open, unlock, or destroy the door. |
Read Omens | UncommonDivinationPrediction | You peek into the future. |
Rebounding Barrier | RareAbjuration | You swiftly raise a reflective barrier, reducing physical damage and rebounding it onto your attacker. |
Remove Curse | NecromancyHealing | Your touch grants a reprieve to a cursed creature. |
Replicate | IllusionShadow | You create an illusory magical double that physically looks and behaves very similarly to the target. |
Resilient Sphere | AbjurationForce | You create an immobile sphere of force to either trap or protect the target, blocking anything that would pass through the sphere. |
Rope Trick | UncommonConjurationExtradimensional | You cause the target rope to rise vertically into the air. |
Sanguine Mist | NecromancyDeathNegative | You unleash a cloud of foul, blood-sucking fog that drains the vitality from the living to bolster your own. |
Savant's Curse | UncommonEnchantmentAttackCurseMentalMisfortune | You afflict the target with a curse that fills its mind with distracting and hyperspecialized minutiae, causing it to second-guess even simple facts. |
Seal Fate | NecromancyCurseDeath | You utter a curse that a creature will meet a certain end-a death by freezing, stabbing, or another means you devise. |
Soft Landing | Abjuration | You create a magical field that buoys any creature or object falling into the area, providing a harmless landing from any height. |
Spell Immunity | Abjuration | You ward a creature against the effects of a single spell. |
Spiritual Anamnesis | UncommonNecromancyMental | Memories of a past life that seem incredibly real (and may even be) overwhelm the target's mind. |
Spiritual Attunement | UncommonAbjuration | You attune yourself to a spiritual plane of the Outer Sphere, connecting your spirit without fully transporting to it. |
Steal Voice | UncommonNecromancyCurseIncapacitation | You steal a creature's voice, rendering them mute. |
Suggestion | EnchantmentIncapacitationLinguisticMental | Your honeyed words are difficult for creatures to resist. |
Talking Corpse | UncommonNecromancy | You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. |
Telepathy | DivinationLinguisticMental | You can communicate telepathically with creatures within 30 feet. |
Tortoise and the Hare | Transmutation | You prove that slow and steady doesn't always win the race by turning a foe into a proverbial tortoise and yourself or an ally into a hare, siphoning some of the foe's speed and granting it to the other target. |
Umbral Graft | IllusionShadow | You reflect a spell into a shadowy version of itself, in the process depleting the power of the initial spell. |
Vampiric Maiden | NecromancyNegative | A ghostly iron maiden snaps shut on the target and drains its vitality for your gain. |
Variable Gravity | Transmutation | You can adjust how strongly gravity grips you, changing between low gravity, normal gravity, and high gravity with ease. |
Veil | IllusionVisual | You disguise the targets as other creatures of the same body shape and roughly similar height (within 6 inches) and weight (within 50 pounds). |
Vision of Beauty | RareIllusionEmotionIncapacitationMental | You create a phantasmal image of the most beautiful creature imaginable to the target at a location somewhere within the spell's range. |
Winning Streak | Divination | The target is energized by its good fortune as it spreads to others-as long as they keep winning. |
Name | Traits | Description |
Aberrant Form | TransmutationPolymorph | Harnessing the power of vile entities, you transform yourself into a Large aberration. |
Abyssal Plague | NecromancyChaoticDiseaseEvil | Your touch afflicts the target with Abyssal plague, which siphons fragments of their soul away to empower the Abyss. |
Bandit's Doom | AbjurationCurse | You ward the target item against those who would steal it. |
Banishment | AbjurationIncapacitation | You send the target back to its home plane. |
Black Tentacles | Conjuration | Oily black tentacles rise up and attempt to capture creatures in the area. |
Blind Eye | UncommonIllusion | You enchant a single object, preventing it from being used for magical observation. |
Blink Charge | ConjurationForceTeleportation | You propel yourself through the fabric of space to deal a blow carrying the momentum of your teleportation. |
Blister | Necromancy | You point at a target in range, and its skin grows searing blisters filled with caustic fluid. |
Blood Feast | UncommonNecromancy | Your head splits vertically into an enormous maw, which feasts upon the target's blood, dealing 12d6 piercing damage, depending on your spell attack roll. |
Chromatic Wall | Abjuration | You create an opaque wall of light in a single vibrant color. |
Cloak of Colors | IllusionVisual | A cloak of swirling colors shrouds the target. |
Crushing Despair | EnchantmentEmotionMental | You inflict despair on creatures in the area. |
Death Ward | Abjuration | You shield a creature from the ravages of negative energy. |
Dreaming Potential | EnchantmentMental | You draw the target into a lucid dream where it can explore the endless possibilities of its own potential within the ever-changing backdrop of its dreamscape. |
Ectoplasmic Expulsion | UncommonNecromancyMental | You call upon tendrils of ephemeral ectoplasm to pass through the target and carry away a harmful psychic affliction. |
Etheric Shards | EvocationForce | You reach out and sow glittering splinters of force throughout the area, otherworldly caltrops of will and ectoplasm. |
False Vision | UncommonIllusion | You create a false image that fools any attempts to scry on an area. |
Forceful Hand | EvocationForce | A Medium floating, disembodied hand made of magical force appears in an unoccupied space adjacent to you, following you across the battlefield to shield you against your foes' attacks. |
Glimmer of Charm | EnchantmentAuraEmotionIncapacitationMental | You're bathed in a smooth, almost glittering aura that improves the attitude of those near you. |
Hallucination | IllusionIncapacitationMental | The target consistently detects one thing as another, can't detect something that's there, or detects something that's not there, though it doesn't alter their beliefs. |
Illusory Scene | IllusionAuditoryOlfactoryVisual | You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. |
Inevitable Disaster | DivinationCursePrediction | You briefly glimpse cause and effect, putting into motion a chain of events that will visit doom on your enemy at some point in the future, though you're not quite sure when or how the doom will occur. |
Infectious Comedy | UncommonEnchantmentEmotionIncapacitationMental | You tell a magical joke and infect a target with laughter that spreads to those nearby. |
Invoke Spirits | NecromancyEmotionFearMental | Ragged apparitions of the dead rise to stalk the living. |
Mariner's Curse | NecromancyCurse | You afflict the target with the curse of the roiling, unforgiving sea. |
Mind Probe | UncommonDivinationLinguisticMental | You cast your thoughts through a creature's mind, sifting for information. |
Mirecloak | UncommonDivinationMental | You wrap the targeted creatures in thin, sickly green shrouds that sap information from attackers. |
Mirror Malefactors | IllusionMentalVisual | You completely surround a Large or smaller creature in a shimmering ring of illusory mirrors that follows it as it moves, even when the creature moves outside the range of the spell. |
Portrait of the Artist | IllusionVisual | You change your appearance to look like a well-known artist talented at a particular craft or performance, such as a painter, singer, or orator, with the effects of illusory disguise. |
Prying Eye | DivinationScrying | You create an Invisible, floating eye, 1 inch in diameter, at a location you can see within 500 feet. |
Quicken Time | Transmutation | You speed up the time stream in an area, stretching and pulling it until time flows swift and wild. |
Ravening Maw | UncommonNecromancyEvilHealing | You evoke Zevgavizeb's unceasing hunger and inflict it upon your target. |
Repelling Pulse | EvocationForce | You unleash a powerful pulse of telekinetic power, and the pulse violently hurls creatures away from you. |
Return Beacon | UncommonConjurationTeleportation | You create a unique planar beacon somewhere within the spell's range that remains in place. |
Rewinding Step | Transmutation | You anchor your location in time so that you can swiftly retrace your steps later with complex chronomancy. |
Rip the Spirit to | NecromancyDeathNegative | You supernaturally rip the spirit from a living creature's body, dooming the target to pain and death. |
Ritual Obstruction | UncommonAbjurationCurse | You establish a zone of magical feedback that makes it impossible to succeed at rituals of this spell's level or lower in the area. |
Scouring Pulse | UncommonEvocationLightPositive | You inundate the area with concentrated positive energy, which scours away the stain of undeath. |
Secret Chest | Conjuration | You banish a container and its contents to the Ethereal Plane, where you can retrieve it from later. |
Sending | DivinationMental | You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer. |
Shadow Blast | EvocationShadow | You shape the quasi-real substance of the Shadow Plane into a blast. |
Shadow Siphon | IllusionShadow | Exchanging material energy with that of the Shadow Plane, you transform the triggering spell into a partially illusory version of itself. |
Shadow Walk | UncommonConjurationShadowTeleportation | You access the Shadow Plane, using its warped nature to spread your travels. |
Spiritual Torrent | UncommonNecromancy | You release your spiritual essence in a torrential blast of energy, dealing 10d6 damage. |
Stagnate Time | Transmutation | You examine the time stream in a particular area, then proceed to stick a few metaphorical pins into it, thickening and slowing down the flow of time until it rumbles along like a river of molasses. |
Strange Geometry | Illusion | You cause the areas to appear to swell, bend, and break, twisting together in a bizarre spatial geometry. |
Subconscious Suggestion | EnchantmentIncapacitationLinguisticMental | You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs. |
Summon Entity | Conjuration | You conjure an aberration to fight for you. |
Synaptic Pulse | EnchantmentIncapacitationMental | You emit a pulsating mental blast that penetrates the minds of all enemies in the area. |
Synesthesia | DivinationMental | The target's senses are suddenly rewired in unexpected ways, causing them to process noises as bursts of color, smells as sounds, and so on. |
Telekinetic Haul | Evocation | You move the target up to 20 feet, potentially suspending it in midair. |
Telepathic Bond | UncommonDivinationMental | The targets can communicate telepathically with any or all of the other targets from any point on the same planet. |
Temporary Glyph | Abjuration | You temporarily bind a hostile spell into a symbol. |
Tongues | UncommonDivination | The target can understand all words regardless of language and also speak the languages of other creatures. |
Wall of Flesh | Necromancy | You craft a 20-foot-tall wall of living flesh in a straight line up to 30 feet long. |
Name | Traits | Description |
Aura of the Unremarkable | UncommonIllusionMental | You and allies in the area appear to be completely innocuous to other creatures within the spell's area, regardless of the actions you're committing. |
Awaken Entropy | Necromancy | All things age, all things die, and at the end of days even the universe will grow quiet and still. |
Bacchanalia | UncommonEnchantmentMental | You hold an elaborate feast and stoke the celebratory spirit, causing it to spread to other people nearby; you buoy them with hope and good cheer as they revel into the night. |
Blanket Of Stars | Illusion | A flowing cloak of utter darkness drapes over you, filled with pinpricks of light like distant stars. |
Blinding Fury | EnchantmentCurseEmotionIncapacitationMental | You curse the target with your outrage at being attacked. |
Bound in Death | UncommonNecromancyCurse | You tether another creature's spirit to your own, shunting part of the damage dealt to you onto one of your foes. |
Cast into Time | Divination | You release a wave of temporal energy that sends creatures violently tumbling through time, scarring their thoughts with the information flowing around them. |
Catch Your Name | RareDivination | You learn a private name (but not the true name) of the creature who spoke your name, as well as their precise location, unless they succeed at a Will save to negate the effect. |
Chromatic Image | IllusionVisual | You call forth three illusory images of yourself, and each of the four of you takes on a different color, your colors all shifting each time someone attacks you. |
Collective Transposition | ConjurationTeleportation | You teleport the targets to new positions within the area. |
Dominate | UncommonEnchantmentIncapacitationMental | You take command of the target, forcing it to obey your orders. |
Feeblemind | EnchantmentCurseIncapacitationMental | You drastically reduce the target's mental faculties. |
Hag's Fruit | UncommonTransmutationCurseIncapacitationNecromancySleep | You imbue a single piece of fruit with a curse that leaves its victims in a magical sleep. |
Lure Dream | RareConjurationDream | You reach out to the dream realm, beckoning an animate dream to your side. |
Mislead | Illusion | You turn yourself Invisible and create an illusory duplicate of yourself. |
Phantasmal Calamity | IllusionMental | A vision of apocalyptic destruction fills the mind of each creature in the area. |
Poltergeist's Fury | Evocation | Your fury spills over in a telekinetic storm of terrifying proportions. |
Ravenous Darkness | UncommonNecromancyDarkness | You create a shroud of magical darkness that feeds on those inside it. |
Repulsion | AbjurationAuraMental | You manifest an aura that prevents creatures from approaching you. |
Scintillating Safeguard | Abjuration | A sparkling magical barrier envelops each target, shielding them against the triggering effect. |
Scrying | UncommonDivinationScrying | You magically spy on a creature of your choice. |
Spellwrack | AbjurationCurseForce | You cause any spells cast on the target to spill out their energy in harmful surges. |
Spirit Blast | NecromancyForce | You concentrate ethereal energy and attack a creature's spirit, dealing 16d6 force damage. |
Suspended Retribution | DivinationCurseMentalPrediction | All life dances one step from the precipice, one heartbeat from disaster. |
Teleport | UncommonConjurationTeleportation | You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). |
Temporal Ward | RareAbjuration | You ward a target doorway or container with a temporal trap that rewinds the personal timeline of creatures trying to open it. |
True Seeing | DivinationRevelation | You see things within 60 feet as they actually are. |
Unexpected Transposition | ConjurationTeleportation | When attacked, you attempt to quickly swap your own position with that of another creature. |
Vampiric Exsanguination | NecromancyDeathNegative | You draw in the blood and life force of other creatures through your outstretched arms. |
Vibrant Pattern | IllusionIncapacitationVisual | You create a pattern of lights that pulses with intensity. |
Wall of Force | EvocationForce | You form an Invisible wall of pure magical force up to 50 feet long and up to 20 feet high. |
Word of Revision | RareDivinationFortune | As all good writers know, you shouldn't kill off your protagonist before their story is complete. |
Zealous Conviction | EnchantmentEmotionMental | You bypass your targets' rational minds, instilling them with unshakable conviction and zeal. |
Zero Gravity | UncommonEvocation | You negate gravity's effects in the area. |
Name | Traits | Description |
Blightburn Blast | UncommonEvocationDisease | You channel a blast of powerful blightburn radiation from your hands. |
Curse of the Spirit Orchestra | UncommonConjurationCurseMisfortune | You summon an Invisible, insubstantial group of extraplanar musicians who follow the target and play distracting music to hinder its actions. |
Dimensional Lock | UncommonAbjuration | You create a shimmering barrier that attempts to counteract teleportation effects and planar travel into or out of the area, including items that allow access to extradimensional spaces (such as a bag of holding). |
Duplicate Foe | Conjuration | You try to create a temporary duplicate of an enemy to fight on your behalf. |
Energy Aegis | Abjuration | You protect the target with a powerful, long-lasting energy barrier. |
Ethereal Jaunt | UncommonConjurationTeleportation | You travel to the Ethereal Plane, which overlaps the Material Plane. |
Force Cage | EvocationForce | You create an immobile, invisible prison of sheer force. |
Inexhaustible Cynicism | EnchantmentEmotionMental | You inflict your targets with a crushing doubt about everyone and everything around them. |
Leng Sting | UncommonNecromancyPoison | You use the power of nightmares to magically replicate the venomous attack of the aberrant and cunning Leng spiders. |
Magnificent Mansion | UncommonConjurationExtradimensional | You conjure an extradimensional demiplane consisting of a spacious dwelling with a single entrance. |
Mask of Terror | IllusionEmotionFearMentalVisual | The target appears to be a gruesome and terrifying creature. |
Maze of Locked Doors | UncommonConjurationExtradimensionalIncapacitationTeleportation | The target of your spell is drawn into a long, twisting, extradimensional hallway blocked at 30-foot intervals with high-grade darkwood doors (Hardness 20, HP 80, BT 40, DC 30 athletics to Force Open) secured with Lock (Average) (DC 25 thievery, 4 successful checks required). |
Momentary Recovery | ConjurationTeleportation | You instantly teleport yourself and any items you're wearing or holding from your current space to a clear space within range that you can see. |
Plane Shift | UncommonConjurationTeleportation | You and your allies traverse the barriers between planes of existence. |
Possession | UncommonNecromancyIncapacitationMentalPossession | You send your mind and soul into the target's body, attempting to take control. |
Prismatic Armor | Abjuration | You wrap the target in armor made of multicolored light. |
Prismatic Spray | EvocationLight | A spray of rainbow light beams cascades from your open hand. |
Project Image | IllusionMental | You project an illusory image of yourself. |
Retrocognition | Divination | Opening your mind to occult echoes, you gain impressions from past events that occurred in your current location. |
Return To Essence | RareAbjuration | You unravel the magic of a spell that affects a container, door, or lock, converting it into energy you can repurpose to power your own spells. |
Reverse Gravity | UncommonEvocation | You reverse gravity in the area. |
Shadow Raid | IllusionShadow | You spin illusions of flying shadows throughout the area. |
Telekinetic Bombardment | Evocation | You grasp a piece of the landscape-such as a tree, carriage, or piece of masonry-and lob it in your foe's direction. |
Tempest of Shades | NecromancyIncarnate | You channel the forces of undeath to briefly call forth an amalgam of the vengeful dead slain by your enemies and allies alike. |
Time Beacon | Divination | You create a beacon in time, intending to return to it if things go wrong. |
True Target | DivinationFortunePrediction | You delve into the possible futures of the next few seconds to understand all the ways your foe might avoid harm, then cast out a vision of that future to those around you. |
Visions of Danger | IllusionAuditoryVisual | An illusion of horrific creatures fills the spell's area. |
Warp Mind | EnchantmentEmotionIncapacitationMental | You scramble a creature's mental faculties and sensory input. |
Name | Traits | Description |
Antimagic Field | RareAbjuration | You repel all magic from the target area, preventing spells and other magic from functioning. |
Canticle of Everlasting Grief | EnchantmentAuditoryCurseEmotionFearMental | You create a melody distilled from pure grief, conveying the inevitable loss of everything your target cherishes, audible only to them. |
Devour Life | UncommonNecromancyDeathHealingNegative | You attempt to utterly consume the target's life force. |
Disappearance | Illusion | You shroud a creature from others' senses. |
Discern Location | UncommonDivinationDetection | You learn the name of the target's exact location (including the building, community, and country) and plane of existence. |
Dream Council | IllusionMentalSleep | When you Cast this Spell, any targets-including you-can choose to immediately fall asleep. |
Falling Sky | EvocationIncapacitation | Extraordinary telekinetic pressure smashes down through the area, battering creatures within it to the ground. |
Hypnopompic Terrors | RareIllusionEmotionFearIncapacitationMental | You send a wave of nightmarish visions crashing over your targets, leaving them Paralyzed by fear. |
Maze | ConjurationExtradimensionalTeleportation | You transport the target into an extradimensional maze of eldritch origin and trap it there. |
Mind Blank | UncommonAbjuration | Powerful wards hide a creature from divination magic. |
Prismatic Wall | AbjurationLight | You create an opaque wall of shimmering, multicolored light. |
Prying Survey | UncommonDivinationScrying | You create eight invisible, floating eyes, each about 3 inches in diameter, that scan the area around you, transmitting rough impressions of the environment. |
Scintillating Pattern | IllusionIncapacitationVisual | A field of cascading, ever-changing colors manifests in the air. |
Spirit Song | NecromancyForce | Your eldritch song sends pulsing waves of ethereal energy to attack creatures' spirits in the area, dealing 18d6 force damage. |
Spiritual Epidemic | NecromancyCurse | You curse the target, sapping its spirit and leaving a contagious trap in its essence. |
Summon Irii | RareConjurationIncarnate | You cast your spell, whisper your words of power, and find that an irii is already here-indeed, they have always been here, and always were, and always will be. |
Uncontrollable Dance | EnchantmentIncapacitationMental | The target is overcome with an all-consuming urge to dance. |
Undermine Reality | UncommonIllusionIncapacitationShadow | You lash a target with tendrils of shadow that steal some of its substance, making it quasi-real. |
Unrelenting Observation | DivinationScrying | This spell grants perfect sight based on scrying, allowing several willing targets to track the exact movements or position of one creature or object. |